For Ultra settings, we used 4GB of VRAM at 1080p, with the game's High preset requiring around 3GB at the same resolution. In Forza Horizon 4, we recommend that PC gamers use a graphics card with 3GB of VRAM, as this will ensure that you don't run into many major VRAM related issues. To achieve 30+ FPS framerates on these graphics cards, we needed to use Forza Horizon 4's Medium and Low presets respectively for our GTX 960 and R9 380 graphics cards respectively, acting a clear sign that the era of 2GB graphics cards is coming to a close. Perhaps the only major issue with the game was its performance on our ageing GTX 960 and R9 380 graphics cards, both of which offer 2GB of VRAM. Aside from a few nitpicks, it is hard to complain about what Playground Games offers here, with Forza Horizon 4's demo offering stable performance on modern graphics hardware while providing PC gamers much better CPU/core scaling than its immediate predecessor. Beyond that, our readers should already know that we have been busy working on Nvidia's Turing graphics cards, which has caused us to delay our Shadow of the Tomb Raider performance review. Conclusion As much as we would like to take a deeper dive into Forza Horizon 4's demo version, it is hard to see the point of it when we know that "optimised" drivers will be coming for the game's final release and that the finished game will be released relatively soon.
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